UHC RUN | Like style EpicCube 1.0

UHCRun Epicube
Supported software
Supported versions
Tags
Tags
epicube uhcrun
UHC Run plugin like epicube style

Warning: Please read the terms and conditions section before buying.
Warning: This plugin needs a license so you will need to join the discord, https://discord.gg/UgCJ3p3VdX


Features:
- Solo and Team games

- Nether in overworld
- Combatlogger
- InstaBreak logs and leaves
- Mining iron and gold ore give 2 ingots instead of having to smelt the ore and coal gives torches, gravel also has a chance to drop arrows
- MySQL Support
- Spectator mode
and more....


Preview:
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Files preview:
Code:
SQL:

  enabled: false
  ip: ""
  database: ""
  table: ""
  user: ""
  password: ""

LICENSE: ""

worlds:
  overworld:
    name: 'uhcworld'
    size: 500
    canepercent: 27

Manage:
  teams:
    state: true
    size: 2
    friendly_fire: true

  timers:
    events:
      heal: 5
      pvp: 15
      teleport: 20
      shrink: 10
    lobby:
      teleport:
        count: MINUTES

        teams: 4
        ffa: 2
      start:
        count: SECONDS

        teams: 40
        ffa: 30
    stop: 25


  players:
    teams:
      min: 10
      max: 20
    ffa:
      min: 6
      max: 12

Potions:
  strength:
    1: true
    2: false
  speed: true
  poison: true
  invisibility: false
  regeneration: false


timers:
  hour: "hora"
  minute: "minuto"
  second: "segundo"

Locations:
  spawn:

colored-names:
  teammates: '§a'
  enemies: '§c'
  spectators: '§7'
Code:
Prefix: "&7[&e&lUHCRun&7]"

Potions:
  disabled: "<prefix> &f<potion> &apotions are &cdisable"

Teams:
  join: "<prefix> &fYour team is now <team>"
  full: "<prefix> <team> &fits full!"

Game:

  teleport:
    message: "<prefix> &fAll players will be teleported in &e{time}&f."
    title:
      first: "&e<cooldown>"
      secondary: "¡Get ready!"

  start:
    message: "<prefix> &fGame begins in &e{time}&f."
    started: "<prefix> &fGame has begun!"
    title:
      first: "&e<cooldown>"
      secondary: ""

  motd:
    state: true
    LOADING: "&cLoading World"
    LOBBY:
      waiting: "&aWaiting for players <min>&7/<max> "
      teleport: "&eTeleport begins in &6<time>"
    TELEPORTING: "&eBegins in &6<time>"
    GAME: "&4In game &ftime: &6<time>"

  border:
    teleport: "<prefix> &fBorder does tp on&f&o<time>&f."
    shrink: "<prefix> &fBorder has shrunk since &e<previus> a &e<new>."
    move: "<prefix> &cBorder has started to shrink!"

  combatlog:
    die: "&c<name>&7[&f<kills>&7] has been disconnected for a long time and has died"

  events:
    pvp:
      enabled: "<prefix> &cGrace period has ended."
      count: "<prefix> &fGrace period ends in &f&o<time>&f."

    finalheal:
      gived: "<prefix> &fFinal heal given."
      count: "<prefix> &fFinal heal in &f&o<time>&f."

    end: "<prefix> &fThe server will restart in &e<time>&f."

    win:
      formatkills: "&e&l#<position> Kills &7- <name> &7- <kills>"
      ffa:
        - ""
        - "&e&lUHC RUN"
        - "&f&l"
        - "&eWinner&f: <name> &7- <kills> kills &7(&e<wins>&7)"
        - ""
        - "<top-kills>"
      team:
        - ""
        - "&e&lUHC RUN"
        - "&f&l"
        - "&eWinners&f: <team-name> <names> &7- <kills> kills"
        - ""
        - "<top-kills>"

  death:
    ondie: "<prefix> &eNow you are a spectator: §celiminated!§e."
Code:
## VARIABLES - <game-time> , <game-type>
TITLE: "&a&lUHC RUN &7(&f<game-type>&7)"

LOBBY:
  teleport: "&fTeleport in&7:&d <cooldown>"
  waiting:
    - '&aWaiting players!'
    - '&f<players-start> &7more to start...'
  lines:
    - ''
    - '&fPlayers&7: &d<players>'
    - '&fType&7: &d<type>'
    - ''
    - '<teleport>'
    - '<waiting>'
    - ''
    - '&amc.criwix.net'


TELEPORTING:
  - ''
  - '&fPlayers&7: &d<players>'
  - '&fType&7: &d<type>'
  - ''
  - '&fStarts in&7: &d<cooldown>'
  - ''
  - '&amc.criwix.net'


GAME:
  FFA:
    - ''
    - '&fGame time&7: &d<game-time>'
    - '<VARIABLE-TELEPORT>'
    - ''
    - '&fPlayers&7: &d<players>'
    - '&fKills&7: &d<kills>'
    - ''
    - '&fBorde&7: &d<border>x<border>'
    - '&fCenter&7: &d<center>'
    - ''
    - '&amc.criwix.net'
  TEAM:
    - ''
    - '&fGame time&7: &d<game-time>'
    - '<VARIABLE-TELEPORT>'
    - ''
    - '&fPlayers&7: &d<players>'
    - '&fKills&7: &d<kills> &7(<team-kill>&7)'
    - '<VARIABLE-TEAM>'
    - ''
    - '&fBorde&7: &d<border>x<border>'
    - '&fCenter&7: &d<center>'
    - ''
    - '&amc.criwix.net'
  VARIABLES:
    TEAM: "&7(&f<name>&7) &b<arrow> &b<distance>b"
    CENTER: "&b<arrow> &b<distance>b"
    TELEPORT: "&fTeleport in&7: &d<teleport-time>"

END:
  restarting: "&7Restarting in &7: &d<time>"
  FFA:
    - ''
    - '&fWinner&7: &d<name>'
    - '&fKills&7: &d<kills>'
    - '&fWins&7: &d<wins>'
    - ''
    - '<restarting>'
    - ''
  TEAM:
    winners:
      - ' - &f<name>'
      - '  - &cKills: &f<kills>'
    lines:
      - ''
      - '&fWinners&7: &fTeam <team> '
      - '<winners>'
      - ''
      - '&fTeam kills: &d<tkills>'
      - '<restarting>'
      - ''
Code:
##COLOR;DISPLAYNAME


## COLORS: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/ChatColor.html

INVENTORY_TITLE: "&bChoose your team"
LOBBY_ITEM: "&e&lTeams"

TAB: true

TEAMS:
  - 'RED;&7[<color>#1&7]'
  - 'AQUA;&7[<color>#2&7]'
  - 'YELLOW;&7[<color>#3&7]'
  - 'DARK_GRAY;&7[<color>#4&7]'
  - 'WHITE;&7[<color>#5&7]'
  - 'GOLD;&7[<color>#6&7]'
  - 'GREEN;&7[<color>#7&7]'
  - 'LIGHT_PURPLE;&7[<color>#8&7]'
  - 'DARK_BLUE;&7[<color>#9&7]'
  - 'GRAY;&7[<color>#10&7]'
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