UHC Scenarios Manager GUI, New Rates, Voting GUI & +60 Scenarios 4.0.0 Final

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It gives you the possibility to put different scenarios without having a UHC plugin have it
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Logo_UHC_Scenarios.png


DESCRIPTION.png

Plugin Addon for any UHC plugin with commands to op you have to give the op that owns the event or if it is your server only you can do it

This version has already come to an end the project will continue here .. all bugs between scenarios have been fixed. [HERE]

SERVERS.png


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FEATURES.png

⇀ Multi-Language - You have the possibility of select two languages. "es_ES" and "en_US".
⇀ Permission per Scenario - Each scenario has a different instance of permission scenarios.manage.{scenario} in short letters or scenarios.manage.* to add all permissions.
⇀ StartupScenarios - You have the possibility to put in the configuration that scenarios will be activated by default when the server starts.
⇀ VotingGUI - Voting GUI There has been added a menu of voting scenarios ... The scenarios that will appear in this menu will be defined by you, in the configuration of the plugin in the section of VotingScenarios. Each scenario has a maximum of 1 vote and each user can only vote 2 scenarios. Each scenario has a maximum of votes that you can define in the configuration and also the minimum amount of votes that requires a scenario to be activated must be encouraged that it will always need a vote more than established so if you put 5 the scenario will be activated If you have 6 votes.
⇀ VotingScenarios - You can define in the configuration which scenario you will be active to vote.
⇀ MaxVote Perm - Permission for max vote scenarios.vote.max.1 at 10 or scenarios.vote.bypass.
⇀ RatesMenu - Menu of selection of prices of Apple, Plumas, String and Flint you can open the menu using /rates. Do not know what are rates? As it is the percentage of natural drop of items and the types put by now are Apples, Feathers, Flint and String.
⇀ GUI Enable and Disable - You have one GUI for enable and disable scenarios images here.
Main.png
Otros.png
Cancela.png
Bloques.png
Jugadores.png

SCENARIOS.png

⇀ CutClean
-
All ores and food are already cooked.
⇀ Bowless - You can not craft bows.
⇀ Switcheroo - Switch places with the enemy by shooting him with an arrow only if the pvp is active.
⇀ Diamondless - You can not mine diamonds, but if you kill a player a diamond will be given to you.
⇀ TimeBomb- When you die, a chest explodes in the next 30 seconds.
⇀ Horseless - You can not use horses.
⇀ Fireless - There is no fire damage.
⇀ Goldless - You can not mince the gold.
⇀ NoCleanUp - When you kill someone gives you regeneration for 10 seconds.
⇀ NoEnchant - Enchantments are forbidden.
⇀ NoFall - No damage from falling.
⇀ Vanilla - All things are set as vanilla and loots are low.
⇀ Rodless - You can not craft rods.
⇀ DoubleOres - When you mine an ore, the mineral that you will normaly get will be multiplied by 2.
⇀ TripleOres - When you mine an ore, the mineral that you will normaly get will be multiplied by 3.
⇀ GoldenHead - When you kill a player, his head is given to you or you can even get the golden head, you can change what you are given in config,yml.
⇀ AbsorptionLess - When you eat an apple it does not give you absorption or extra hearts.
⇀ BareBones - The Nether is disabled, and iron is the highest tier you can obtain through gearing up. When a player dies, they will drop 1 diamond, 1 golden apple, 32 arrows, and 2 string. You cannot craft an enchantment table, anvil or a golden apple. Mining any ore except coal or iron will drop an iron ingot.
⇀ Blooddiamonds - When you mine a ore of diamond it takes away the hearts that you have put.
⇀ Bloodgold - When you pick a mine of gold it takes away the hearts that you have put.
⇀ Bloodlapiz - When you pick a mine of lapislazuli it takes away the hearts that you have put.
⇀ FenceHead - At death a player appears a fence with his head up.
⇀ BlockRush - Every time you hit a new block you get a gold bullion.
⇀ CraftableTeleportation - When you craft something you will be teleported to a random place
Compensation - When a player on a team dies, the player's max health is divided up and added to the max health of the player's teammates. The extra health received will regenerate in 30 seconds.
⇀ DoubleOrNothing - On mine of iron, diamond, or gold ore you have a 50% chance of 2 of the ore dropping or no ores dropping.
⇀ FoodNeophobia - When you eat a piece of food, you can now only eat that type of food. Each time you eat a different kind of food you take an allocated amount of damage that the host will decide.
⇀ FlowerPower - Every time you break a flower it has a 20% chance of dropping a random item in the game.
⇀ WebCage - When you die a 3x3 box of spider webs appears around you
⇀ DamageDogers - The first x amount of players to take damage are killed.
⇀ DungeonMaze - DungeonMaze generates an infinite world with a lot of cool and strange stuff in it. The world contains 7 layers of epicness, each layer does have different content. All the layers contains a lot of monsters, but also a lot of treasures.
⇀ GoldenFleece - Sheep have a chance of dropping iron, gold or diamonds. But there's also a chance that a skeleton can spawn with full gold.
⇀ NineSlots - The inventory aside from the hotbar can't be used.
⇀ NoFurnace - Furnaces cannot be crafted.
⇀ SheepLovers - Sheep become useful! Upon killing them, they drop 1-3 uncooked beef. If you sheer them, there's a 5% chance that they could drop a gold ingot.
⇀ Timber - When to cut a tree all the blocks of wood fall but not the leaves
⇀ TreeDrops - Gold and Diamonds do not drop anything/but xp. But in Tree Drops, gold has a 0.5% chance of dropping from a leave. Diamonds have a 0.1%. And last buy definitely not least!, feathers have a chance of 10% dropping.
⇀ Longshot - Longshots are defined as 75 blocks or more, and will heal the attacker 1 heart, and damage the victim 1.5x more.
⇀ HalfOre - You have to mine two ores so you only have one
⇀ HashtagBow - When they shoot you they only hurt you if you do not have a bow in your hand
⇀ SelectOres - You can only mine up to a certain amount of diamond, gold and iron. The limit for diamond is 10, gold is 32 and iron is 64.
⇀ XtrApple - Apple drop rates are increased by 40%.
⇀ Pyrophobia - There can be no fire on the map
⇀ NoSprint - Your food level is low so you can not run
⇀ VeinMiner - Mining a block while shifting break blocks of the same type in a chain reaction, giving you the blocks at the end. Only works if you re using the right tool for the block type, and yes, it does break your tools.
⇀ Shiny - Enchant tables and anvils are not craftable.
⇀ NoGoingBack - Once you go to the Nether, there is no going back to the Overworld. Once you go to the End, there is no going back to the Overworld and the Nether. Meetup will be in the End.
⇀ NoPotions - Potions shelves can not be created.
⇀ NightmareMode - Variety of changes to mobs to make them more difficult.
⇀ MonsterInc - If you place a door on the map, go through it and there are 2 or more doors on the map, you will be teleported to one of those doors.
⇀ LightsOut - Torches cannot be placed.
⇀ GunsNRoses - When you break a poppy you get 1 arrow. When you break a rose bush you get 4 arrows. You have a 2% chance of getting a bow from both of them.
⇀ EnderDragonRush - First player to enter the end. Will get fully healed.
⇀ EnderDance - When you place a jukebox in the end you will get fully healed. (Only works 1 a game).
⇀ EightLeggedFreaks - All hostile mobs spawn as different types of spiders with different abilities.
⇀ Captains - Every player has can only craft up Iron Swords. Nothing less nothing better
⇀ Blocked - You can't break the blocks that you place. Other players can't break blocks that you place, and you can break blocks that other players place.
⇀ BiomeParanoia - When players are in a different biome their name will turn a certain color on tab.

Code:
Config:
    CutClean:
        Display: IRON_INGOT
        Drops:
            IronOre: IRON_INGOT
            CoalOre: TORCH
            Gravel: FLINT
            GoldOre: GOLD_INGOT
        Amount:
            IronOre: 1
            CoalOre: 2
            Gravel: 1
            GoldOre: 1
        Experience:
            IronOre: 2
            CoalOre: 1
            GoldOre: 3
    WebCage:
        Item: WEB
    UHCRun:
        Drops:
            IronOre: IRON_INGOT
            CoalOre: TORCH
            Gravel: FLINT
            GoldOre: GOLD_INGOT
        Amount:
            IronOre: 1
            CoalOre: 2
            Gravel: 1
            GoldOre: 1
        Experience:
            IronOre: 2
            CoalOre: 1
            GoldOre: 3
    BareBones:
        Items:
            Drop1: DIAMOND
            Drop2: GOLDEN_APPLE
            Drop3: ARROW
            Drop4: STRING
            Drop5: AIR
        Amount:
            Drop1: 1
            Drop2: 1
            Drop3: 32
            Drop4: 8
            Drop5: 1
    Compensation:
        StartHealth: 20.0
    Bloods:
        Blooddiamonds: 1.0
        Bloodgold: 1.0
        Bloodlapiz: 1.0
    BlockRush:
        DropItem: GOLD_INGOT
        DropAmount: 1
    Diamondless:
        DropItem: DIAMOND
        DropAmount: 1
    Goldless:
        DropItem1: GOLD_INGOT
        DropAmount1: 8
        DropItem2: GOLDEN_APPLE
        DropAmount2: 1
    Food:
        FoodNeophobia: 1.0
    GoldenHead:
        autoGive: true
        potionEffects:
        - ABSORPTION:120:1
        - REGENERATION:20:2
Code:
Language: "es_ES"
Prefix: "&7[&eScenarios&7] "
DisplayEnable: '&a&l<check>'
DisplayDisable: '&c&l<uncheck>'
GoBack: "&eRegresar atras"
GoBackLore: "&7Regresar atras"
Menu:
    Blocks: "&eBloques"
    Cancels: "&eCancela"
    Common: "&eOtros"
    Players: "&eJugadores"
Messages:
    es_ES:
        NoSetScenarios: "&eNo hay escenarios puestos"
        ResetScenarios: "&aTodos los scenarios han sido desactivado"
        ErrorCommand: "&eUsa &7/&escenarios list 1/2/3/4/5 &7para ver los scenarios"
        MenuScenarios: "&aEscenarios"
        ManageScenarios: "&eControlar &aEscenarios"
        CloseMenu: "&aMenu Cerrado"
        Scenarios:
            VeinMiner:
                enable: "&e&lVeinMiner &aa sido activado"
                disable: "&e&lVeinMiner &ca sido desactivado"
                display: "&eVeinMiner"
                lore:
                    - "&7Mineria de un bloque mientras se desplaza bloques"
                    - "&7mismo tipo en una reacción en cadena, dandole"
                    - "&7los bloques al final. Solo funciona si esta"
                    - "&7utilizando la herramienta adecuada"
                    - "&7para el tipo de bloque, y si, rompe sus herramientas."
            NotShiny:
                enable: "&e&lNotShiny &aa sido activado"
                disable: "&e&lNotShiny &ca sido desactivado"
                display: "&eNotShiny"
                lore:
                    - "&7Encantar las mesas y los yunques"
                    - "&7no son asequibles."
            NoGoingBack:
                enable: "&e&lNoGoingBack &aa sido activado"
                disable: "&e&lNoGoingBack &ca sido desactivado"
                display: "&eNoGoingBack"
                lore:
                    - "&7Una vez que vayan a la Nether, no hay vuelta"
                    - "&7atras al mundo Nether una vez que usted va"
                    - "&7al extremo, no hay vuelta atras a la overworld y"
                    - "&7el End. Meetup estara en el final."
            NoPotions:
                enable: "&e&lNoPotions &aa sido activado"
                disable: "&e&lNoPotions &ca sido desactivado"
                display: "&eNoPotions"
                lore:
                    - "&7No se pueden crear estanterias"
                    - "&7de pociones"
            NightmareMode:
                enable: "&e&lNightmareMode &aa sido activado"
                disable: "&e&lNightmareMode &ca sido desactivado"
                display: "&eNightmareMode"
                lore:
                    - "&7Variedad de cambios a mobs para"
                    - "&7hacerlos mas dificiles."
            MonsterInc:
                enable: "&e&lMonsterInc &aa sido activado"
                disable: "&e&lMonsterInc &ca sido desactivado"
                display: "&eMonsterInc"
                lore:
                    - "&7Si coloca una puerta en el mapa, vaya a traves"
                    - "&7de ella y hay 2 o más puertas en el mapa, usted"
                    - "&7sera teletransportado a una de esas puertas."
            LightsOut:
                enable: "&e&lLightsOut &aa sido activado"
                disable: "&e&lLightsOut &ca sido desactivado"
                display: "&eLightsOut"
                lore:
                    - "&7No se pueden poner"
                    - "&7antorchas"
            GunsNRoses:
                enable: "&e&lGunsNRoses &aa sido activado"
                disable: "&e&lGunsNRoses &ca sido desactivado"
                display: "&eGunsNRoses"
                lore:
                    - "&7Cuando rompes una amapola obtienes 1 flecha."
                    - "&7Cuando se rompe un arbusto de rosa se"
                    - "&7obtiene 4 flechas. Usted tiene una probabilidad"
                    - "&7del 2% de conseguir un arco de ambos."
            EnderDragonRush:
                enable: "&e&lEnderDragonRush &aa sido activado"
                disable: "&e&lEnderDragonRush &ca sido desactivado"
                display: "&eEnderDragonRush"
                lore:
                    - "&7Primer jugador para entrar en el final."
                    - "&7Se curara completamente."
            EnderDance:
                enable: "&e&lEnderDance &aa sido activado"
                disable: "&e&lEnderDance &ca sido desactivado"
                display: "&eEnderDance"
                lore:
                    - "&7Cuando coloca una jukebox al final"
                    - "&7Usted conseguira totalmente curado."
                    - "&7(Solo funciona un juego)."
            EightLeggedFreaks:
                enable: "&e&lEightLeggedFreaks &aa sido activado"
                disable: "&e&lEightLeggedFreaks &ca sido desactivado"
                display: "&eEightLeggedFreaks"
                lore:
                    - "&7Todos los mobs hostiles aparecen"
                    - "&7como diferentes tipos de arañas"
                    - "&7con diferentes habilidades."
            Captains:
                enable: "&e&lCaptains &aa sido activado"
                disable: "&e&lCaptains &ca sido desactivado"
                display: "&eCaptains"
                lore:
                    - "&7Cada jugador tiene solo puede elaborar"
                    - "&7Espadas De Hierro. Nada menos nada mejor"
            Blocked:
                enable: "&e&lBlocked &aa sido activado"
                disable: "&e&lBlocked &ca sido desactivado"
                display: "&eBlocked"
                lore:
                    - "&7No puedes romper los bloques que pones."
                    - "&7Otros jugadores no pueden romper los"
                    - "&7bloques que pones, y puedes romper los"
                    - "&7bloques que colocan otros jugadores."
            BiomeParanoia:
                enable: "&e&lBiomeParanoia &aa sido activado"
                disable: "&e&lBiomeParanoia &ca sido desactivado"
                display: "&eBiomeParanoia"
                lore:
                    - "&7Cuando los jugadores estan en un bioma diferente"
                    - "&7su nombre cambiara un cierto color en la pestaña."
            CutClean:
                enable: "&e&lCutclean &aa sido activado"
                disable: "&e&lCutclean &ca sido desactivado"
                display: "&eCutclean"
                lore:
                    - "&7Todos los ores se dan"
                    - "&7cocinados"
            SelectOres:
                enable: "&e&lSelectOres &aa sido activado"
                disable: "&e&lSelectOres &ca sido desactivado"
                display: "&eSelectOres"
                lore:
                    - "&7Solo puede minar hasta una cierta cantidad"
                    - "&7de diamante, oro y hierro. El límite para el"
                    - "&7diamante es 10, el oro es 32 y el hierro es 64."
            XtrApple:
                enable: "&e&lXtrApple &aa sido activado"
                disable: "&e&lXtrApple &ca sido desactivado"
                display: "&eXtrApple"
                lore:
                    - "&7Los niveles de caida de Manzanas se"
                    - "&7incrementan en un 40%."

            HalfOre:
                enable: "&e&lHalfOre &aa sido activado"
                disable: "&e&lHalfOre &ca sido desactivado"
                display: "&eHalfOre"
                lore:
                    - "&7Tienes que picar 2 ores para"
                    - "&7que te de el valor de 1"
            UHCRun:
                enable: "&e&lUHCRun &aa sido activado"
                disable: "&e&lUHCRun &ca sido desactivado"
                display: "&eUHCRun"
                lore:
                    - "&7Tienes que picar 2 ores para"
                    - "&7que te de el valor de 1"
            HashtagBow:
                enable: "&e&lHashtagBow &aa sido activado"
                disable: "&e&lHashtagBow &ca sido desactivado"
                display: "&eHashtagBow"
                lore:
                     - "&7Cuando te disparan con un arco"
                     - "&7y no te quitaran vida si tienes uno en la mano "
            LongShot:
                enable: "&e&lLongShot &aa sido activado"
                disable: "&e&lLongShot &ca sido desactivado"
                display: "&eLongShot"
                lore:
                    - "&7Todos los ores y comidas"
                    - "&7ya te vienen cocinados"
            NoSprint:
                enable: "&e&lNoSprint &aa sido activado"
                disable: "&e&lNoSprint &ca sido desactivado"
                display: "&eNoSprint"
                lore:
                    - "&7Siempre estas con la comida baja no puedes"
                    - "&7correr y cuando comes no puedes sobrepasar"
                    - "&7el nivel de comida por defecto"
            Pyrophobia:
                enable: "&e&lPyrophobia &aa sido activado"
                disable: "&e&lPyrophobia &ca sido desactivado"
                display: "&ePyrophobia"
                lore:
                    - "&7En el mapa no puede haber ningun tipo"
                    - "&7de fuego ya sea causado o natural"
            DoubleOres:
                enable: "&e&lDoubleOres &aa sido activado"
                disable: "&e&lDoubleOres &ca sido desactivado"
                display: "&eOres Dobles"
                lore:
                    - "&7Todos los ores te daran"
                    - "&71 lingote extra = 2"
            FenceHead:
                enable: "&e&lFenceHead &aa sido activado"
                disable: "&e&lFenceHead &ca sido desactivado"
                display: "&eFenceHead"
                lore:
                    - "&7Cuando mueres quedara una valla"
                    - "&7con tu cabeza encima"
            FoodNeophobia:
                enable: "&e&lFoodNeophobia &aa sido activado"
                disable: "&e&lFoodNeophobia &ca sido desactivado"
                display: "&eFoodNeophobia"
                lore:
                    - "&7Cuando come un trozo de comida, ahora solo puede"
                    - "&7comer ese tipo de comida. Cada vez que come"
                    - "&7se quitaran corazones segundo lo establecido"
            DoubleOrNothing:
                enable: "&e&lDoubleOrNothing &aa sido activado"
                disable: "&e&lDoubleOrNothing &ca sido desactivado"
                display: "&eDoubleOrNothing"
                lore:
                    - "&7En la mina de hierro, diamante o mineral de oro tiene un 50%"
                    - "&7de probabilidad del doble o ningun mineral."
            CraftableTeleportation:
                enable: "&e&lCraftableTeleportation &aa sido activado"
                disable: "&e&lCraftableTeleportation &ca sido desactivado"
                display: "&eCraftableTeleportation"
                lore:
                    - "&7Cuando crafteas algo que no sea una EnderPearl"
                    - "&7seras teletransportado en calidad de ramdon"
            Compensation:
                enable: "&e&lCompensation &aa sido activado"
                disable: "&e&lCompensation &ca sido desactivado"
                display: "&eCompensation"
                lore:
                    - "&7Al matar a una persona se te compesara"
                    - "&7con el 30% de su salud cuando le pegaste tu"
            BareBones:
                enable: "&e&lBareBones &aa sido activado"
                disable: "&e&lBareBones &ca sido desactivado"
                display: "&eBare Bones"
                lore:
                    - "&7El Nether esta deshabilitado, y el hierro es el nivel"
                    - "&7mas alto que se puede obtener a traves de la preparacion"
                    - "&7Cuando un jugador muere, caeran 1 diamante,"
                    - "&71 manzana dorada, 32 flechas y 2 cuerdas."
                    - "&7No se puede elaborar una mesa de encantamiento, yunque"
                    - "&7o manzana dorada. La extraccion de cualquier mineral"
                    - "&7excepto el carbon o el hierro dejara caer un lingote de hierro."
            BlockRush:
                enable: "&e&lBlockRush &aa sido activado"
                disable: "&e&lBlockRush &ca sido desactivado"
                display: "&eBlockRush"
                lore:
                    - "&7Mineria de un tipo de bloque especifico por"
                    - "&7primera vez le dara 1 lingote de oro"
            TripleOres:
                enable: "&e&lTripleOres &aa sido activado"
                disable: "&e&lTripleOres &ca sido desactivado"
                display: "&eOres Triples"
                lore:
                    - "&7Todos los ores te daran"
                    - "&72 lingote extra = 3"
            GoldenHead:
                enable: "&e&lGoldenHead &aa sido activado"
                disable: "&e&lGoldenHead &ca sido desactivado"
                display: "&eGolden Head"
                headlore:
                    - "&7Tu has crafteado una cabeza dorada"
                    - "&7consumela para obtener efectos mejores"
                    - "&7a las manzanas dorazas normales"
                lore:
                    - "&7Cuando matas a un jugador"
                    - "&7recibes una cabeza con la que"
                    - "&7puedes craftear una manzana"
                name: "&6 Cabeza"
            Vanilla:
                enable: "&e&lVanilla &aa sido activado"
                disable: "&e&lVanilla &ca sido desactivado"
                display: "&eVanilla"
                lore:
                    - "&7Todas las cosas se ponen"
                    - "&7como minecraft normal y los loots"
                    - "&7son muy bajos"
            AbsorptionLess:
                enable: "&e&lAbsorptionLess &aa sido activado"
                disable: "&e&lAbsorptionLess &ca sido desactivado"
                display: "&eAbsorptionLess"
                lore:
                    - "&7Cuando comes una manzana no te da"
                    - "&7los corazones extra de absorcion"
            Switcheroo:
                enable: "&e&lSwitcheroo &aa sido activado"
                disable: "&e&lSwitcheroo &ca sido desactivado"
                display: "&eSwitcheroo"
                lore:
                    - "&7Cuando disparas a un jugador"
                    - "&7cambias de lugar con el"
            HorseLess:
                enable: "&e&lHorseLess &aa sido activado"
                disable: "&e&lHorseLess &ca sido desactivado"
                display: "&eHorseLess"
                lore:
                    - "&7No puedes usar ni montar"
                    - "&7caballos en el juego"
            HorseLess:
                enable: "&e&lHorseLess &aa sido activado"
                disable: "&e&lHorseLess &ca sido desactivado"
                display: "&eHorseLess"
                lore:
                    - "&7No puedes usar ni montar"
                    - "&7caballos en el juego"
            NoEnchant:
                enable: "&e&lNoEnchant &aa sido activado"
                disable: "&e&lNoEnchant &ca sido desactivado"
                message: "&e&lScenarios &aNoEnchant &7esta activado"
                display: "&eNoEnchant"
                lore:
                    - "&7No puedes encantar ni"
                    - "&7abrir la mesa de encantamiento"
            NoCleanUp:
                enable: "&e&lNoCleanUp &aa sido activado"
                disable: "&e&lNoCleanUp &ca sido desactivado"
                display: "&eNoCleanUp"
                lore:
                    - "&7Cuando matas a un jugador"
                    - "&7te daran 10 segundos de regeneracion"
            NoFall:
                enable: "&e&lNoFall &aa sido activado"
                disable: "&e&lNoFall &ca sido desactivado"
                display: "&eNoFall"
                lore:
                    - "&7No hay daño por caida"
                    - "&7en ningun momento de la partida"
            NoNether:
                enable: "&e&lNoNether &aa sido activado"
                disable: "&e&lNoNether &ca sido desactivado"
                display: "&eNoNether"
                lore:
                    - "&7No hay forma de entrar al"
                    - "&7nether del mundo"
            Fireless:
                enable: "&e&lFireless &aa sido activado"
                disable: "&e&lFireless &ca sido desactivado"
                display: "&eFireless"
                lore:
                    - "&7No hay daño por lava"
                    - "&7ojo solo por lava"
            BloodDiamonds:
                enable: "&e&lBloodDiamonds &aa sido activado"
                disable: "&e&lBloodDiamonds &ca sido desactivado"
                display: "&eBloodDiamonds"
                lore:
                    - "&7Cada vez que picas un diamante"
                    - "&7perderas corazones de precio"
            BloodGold:
                enable: "&e&lBloodGold &aa sido activado"
                disable: "&e&lBloodGold &ca sido desactivado"
                display: "&eBloodGold"
                lore:
                    - "&7Cada vez que picas un bloque de oro"
                    - "&7perderas corazones de precio"
            BloodLapiz:
                enable: "&e&lBloodLapiz &aa sido activado"
                disable: "&e&lBloodLapiz &ca sido desactivado"
                display: "&eBloodLapiz"
                lore:
                    - "&7Cada vez que picas un lapislazuli"
                    - "&7perderas corazones de precio"
            Rodless:
                enable: "&e&lRodless &aa sido activado"
                disable: "&e&lRodless &ca sido desactivado"
                display: "&eRodless"
                lore:
                    - "&7No puedes craftear cañas"
                    - "&7de pescar en el juego"
            Bowless:
                enable: "&e&lBowless &aa sido activado"
                disable: "&e&lBowless &ca sido desactivado"
                display: "&eBowless"
                lore:
                    - "&7No puedes craftear arcos"
                    - "&7en todo el juego"
            WebCage:
                enable: "&e&lWebCage &aa sido activado"
                disable: "&e&lWebCage &ca sido desactivado"
                display: "&eWebCage"
                lore:
                    - "&7Cuando mueres aparece a tu alrededor una"
                    - "&7caja de telas"
            Goldless:
                enable: "&e&lGoldless &aa sido activado"
                disable: "&e&lGoldless &ca sido desactivado"
                display: "&eGoldless"
                lore:
                    - "&7No puedes picar oro si lo"
                    - "&7haces no tendras nada"
            FlowerPower:
                enable: "&e&lFlowerPower &aa sido activado"
                disable: "&e&lFlowerPower &ca sido desactivado"
                display: "&eFlowerPower"
                lore:
                    - "&7Cada vez que rompe una flor tiene un 20% de probabilidad"
                    - "&7de dejar caer un elemento aleatorio."
            Diamondless:
                enable: "&e&lDiamondless &aa sido activado"
                disable: "&e&lDiamondless &ca sido desactivado"
                display: "&eDiamondless"
                lore:
                    - "&7No puedes picar diamante si lo"
                    - "&7haces no tendras nada"
            TimeBomb:
                enable: "&e&lTimeBomb &aa sido activado"
                disable: "&e&lTimeBomb &ca sido desactivado"
                message: "&7[&eTimeBomb&7] &aEl cofre de &e<player> &aa explotado"
                display: "&eTimeBomb"
                lore:
                    - "&7Cuando matas a un jugador"
                    - "&7aparece un cofre que explota a los"
                    - "&7siguientes 30 segundos"
            DamageDogers:
                enable: "&e&lDamageDogers &aa sido activado"
                disable: "&e&lDamageDogers &ca sido desactivado"
                display: "&eDamageDogers"
                lore:
                    - "&7La primera x cantidad de jugadores"
                    - "&7que reciben golpe es muerta."
            DungeonMaze:
                enable: "&e&lDungeonMaze &aa sido activado"
                disable: "&e&lDungeonMaze &ca sido desactivado"
                display: "&eDungeonMaze"
                lore:
                    - "&7Tienes muchas antorchas para explorar todas las"
                    - "&7cuevas y si picas tendras mas aun"
            GoldenFleece:
                enable: "&e&lGoldenFleece &aa sido activado"
                disable: "&e&lGoldenFleece &ca sido desactivado"
                display: "&eGoldenFleece"
                lore:
                    - "&7Las ovejas tienen la oportunidad de caer hierro,"
                    - "&7oro o diamantes. Pero también existe la posibilidad"
                    - "&7de que un esqueleto pueda engendrar con oro completo."
            NineSlots:
                enable: "&e&lNineSlots &aa sido activado"
                disable: "&e&lNineSlots &ca sido desactivado"
                display: "&eNineSlots"
                lore:
                    - "&7El inventario aparte de la barra de"
                    - "&7acceso directo no se puede utilizar."
            NoFurnace:
                enable: "&e&lNoFurnace &aa sido activado"
                disable: "&e&lNoFurnace &ca sido desactivado"
                display: "&eNoFurnace"
                lore:
                    - "&7Los hornos no pueden ser hechos a mano."
                    - "&7"
            SheepLovers:
                enable: "&e&lSheepLovers &aa sido activado"
                disable: "&e&lSheepLovers &ca sido desactivado"
                display: "&eSheepLovers"
                lore:
                    - "&7Las ovejas se vuelven utiles! Al matarlos,"
                    - "&7dejan 1-3 carne cruda. Si usted escarpado ellos,"
                    - "&7hay una ocasion del 5% que podrian caer un lingote del oro."
            Timber:
                enable: "&e&lTimber &aa sido activado"
                disable: "&e&lTimber &ca sido desactivado"
                display: "&eTimber"
                lore:
                    - "&7Los arboles caen con el primer bloque"
                    - "&7que rompes y las hojas tambien"
            TreeDrops:
                enable: "&e&lTreeDrops &aa sido activado"
                disable: "&e&lTreeDrops &ca sido desactivado"
                display: "&eTreeDrops"
                lore:
                    - "&7El oro y los diamantes no dejan caer nada/pero xp. Pero en"
                    - "&7gotas de arbol, el oro tiene una probabilidad del 0.5% de caer"
                    - "&7de una licencia. Los diamantes tienen un 0.1%."

COMMANDS.png

/scenario » Displays active scenarios
⇀ /activar {name} » Set a Scenarios active or disable
⇀ /scenarios 1/2/3/4 » Displays the available scenarios
⇀ /manage » Open GUI for enable or disable scenarios
⇀ /scenarios help » Show all commands
⇀ /scenarios reset » Delete all scenarios
⇀ /scenarios reload » Recharges all messages and settings
⇀ /vote » Open menu for vote the scenarios.
⇀ /endvote » Finalize vote and cancel futures votes.
⇀ /rates » Open menu of rates select.

Permissions.png


⇀ scenarios.admin » It gives you the permissions to reset scenarios and set one.
⇀ scenarios.vote.max.1 at 10 » Maximun vote scenarios for vip players.
⇀ scenarios.vote.max.bypass » Vip vote no max scenarios.
⇀ rates.admin » It gives you the permissions to select rates.
⇀ scenarios.manage.{scenario} » Permission per scenario to activate and deactivate.

VIDEOS.png




If you want to contact me you can for these places:
- Skype: leonardovillodas0013_yt
- Discord: Leonardo0013YT#9922
- TS3: amigosdeleonardo.ts3host.es
- Twitter: InsiderAnh
- Private Message in MC Market

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