Building -> JSON Model 0.1

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Converts ingame buildings to a json file that can be imported in your model editor
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DISCLAIMER: This is a quick resource share, sorry for the poor description

Hello everyone,

Quickly coded a plugin that allows you to convert buildings into 3d resource pack models.

Hopefully this will help a bit in the design of certain models.

It allows you to go from this:
a575e819bc4af4d863e8e58c845c7ae9.png

To this:
5e2fcb95b64a7432c21021aa011a1a76.png


NOTE: This is just a proof of concept. Texture mapping is not implemented atm.

COMMAND USAGE:
* /savejson <name> <x1> <y1> <z1> <x2> <y2> <z2>
=> This will save the json file in "plugins/McToJson/<name>.json". x1,y1,z1 are min coordinates. x2,y2,z2 are max coordinates. There is no call back implemented, just check console if there are any errors.

Author

twanneke8

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twanneke8
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